refactor: properly rename connections-related tables; top-level namespaces
This commit is contained in:
@@ -1,30 +0,0 @@
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namespace ConnectionsAPI.Database.Entities
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{
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public class CategoriesCard
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{
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/// <summary>
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/// Primary key of the entity
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/// </summary>
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public int Id { get; set; }
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/// <summary>
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/// The contents of this card (the word)
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/// </summary>
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public string Content { get; set; } = string.Empty;
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/// <summary>
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/// The initial position of this card on the grid
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/// </summary>
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public int Position { get; set; }
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/// <summary>
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/// The ID of the associated Connections category
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/// </summary>
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public int CategoriesCategoryId { get; set; }
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/// <summary>
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/// The associated category instance
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/// </summary>
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public virtual CategoriesCategory? Category { get; set; }
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}
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}
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@@ -1,35 +0,0 @@
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namespace ConnectionsAPI.Database.Entities
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{
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public class CategoriesCategory
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{
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/// <summary>
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/// Primary key of the entity
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/// </summary>
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public int Id { get; set; }
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/// <summary>
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/// The name of the category in this Connections puzzle
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/// </summary>
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public string Name { get; set; } = string.Empty;
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/// <summary>
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/// The color of the category in this Connections puzzle; Also used for sorting
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/// </summary>
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public CategoriesColor Color { get; set; }
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/// <summary>
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/// The ID of the associated Connections puzzle
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/// </summary>
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public int CategoriesPuzzleId { get; set; }
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/// <summary>
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/// The associated puzzle instance
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/// </summary>
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public virtual CategoriesPuzzle? CategoriesPuzzle { get; set; }
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/// <summary>
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/// The cards associated with this category
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/// </summary>
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public ICollection<CategoriesCard> CategoriesPuzzleCards { get; set; } = [];
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}
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}
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@@ -1,10 +0,0 @@
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namespace ConnectionsAPI.Database.Entities
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{
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public enum CategoriesColor
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{
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Yellow = 1,
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Green = 2,
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Blue = 3,
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Purple = 4,
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}
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}
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@@ -1,47 +0,0 @@
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using System.ComponentModel.DataAnnotations.Schema;
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namespace ConnectionsAPI.Database.Entities
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{
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public class CategoriesPuzzle
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{
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/// <summary>
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/// Primary key of the entity
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/// </summary>
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public int Id { get; set; }
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/// <summary>
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/// When the entity was created (is the sync date)
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/// </summary>
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public DateTime CreatedDate { get; set; }
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/// <summary>
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/// When the puzzle was "printed" online
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/// </summary>
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public string PrintDate { get; set; } = string.Empty;
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/// <summary>
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/// The name of the editor for the puzzle
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/// </summary>
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public string EditorName { get; set; } = string.Empty;
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/// <summary>
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/// The actual count of the puzzle
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/// </summary>
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public int Index { get; set; }
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/// <summary>
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/// The MD5 hash for the source content used to sync this puzzle
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/// </summary>
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public string ContentMD5 { get; set; } = string.Empty;
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/// <summary>
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/// The categories associated with this puzzle
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/// </summary>
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public virtual ICollection<CategoriesCategory> Categories { get; set; } = [];
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[NotMapped]
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public string? PrevPrintDate { get; set; }
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[NotMapped]
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public string? NextPrintDate { get; set; }
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}
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}
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29
Database/Entities/ConnectionsCard.cs
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29
Database/Entities/ConnectionsCard.cs
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@@ -0,0 +1,29 @@
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namespace ConnectionsAPI.Database.Entities;
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public class ConnectionsCard
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{
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/// <summary>
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/// Primary key of the entity
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/// </summary>
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public int Id { get; set; }
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/// <summary>
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/// The contents of this card (the word)
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/// </summary>
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public string Content { get; set; } = string.Empty;
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/// <summary>
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/// The initial position of this card on the grid
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/// </summary>
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public int Position { get; set; }
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/// <summary>
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/// The ID of the associated Connections category
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/// </summary>
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public int ConnectionsCategoryId { get; set; }
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/// <summary>
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/// The associated category instance
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/// </summary>
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public virtual ConnectionsCategory? Category { get; set; }
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}
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34
Database/Entities/ConnectionsCategory.cs
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34
Database/Entities/ConnectionsCategory.cs
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@@ -0,0 +1,34 @@
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namespace ConnectionsAPI.Database.Entities;
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public class ConnectionsCategory
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{
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/// <summary>
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/// Primary key of the entity
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/// </summary>
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public int Id { get; set; }
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/// <summary>
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/// The name of the category in this Connections puzzle
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/// </summary>
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public string Name { get; set; } = string.Empty;
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/// <summary>
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/// The color of the category in this Connections puzzle; Also used for sorting
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/// </summary>
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public ConnectionsColor Color { get; set; }
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/// <summary>
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/// The ID of the associated Connections puzzle
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/// </summary>
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public int ConnectionsPuzzleId { get; set; }
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/// <summary>
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/// The associated puzzle instance
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/// </summary>
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public virtual ConnectionsPuzzle? ConnectionsPuzzle { get; set; }
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/// <summary>
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/// The cards associated with this category
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/// </summary>
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public ICollection<ConnectionsCard> Cards { get; set; } = [];
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}
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10
Database/Entities/ConnectionsColor.cs
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10
Database/Entities/ConnectionsColor.cs
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@@ -0,0 +1,10 @@
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namespace ConnectionsAPI.Database.Entities;
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public enum ConnectionsColor
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{
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Yellow = 1,
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Green = 2,
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Blue = 3,
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Purple = 4,
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}
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45
Database/Entities/ConnectionsPuzzle.cs
Normal file
45
Database/Entities/ConnectionsPuzzle.cs
Normal file
@@ -0,0 +1,45 @@
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using System.ComponentModel.DataAnnotations.Schema;
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namespace ConnectionsAPI.Database.Entities;
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public class ConnectionsPuzzle
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{
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/// <summary>
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/// Primary key of the entity
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/// </summary>
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public int Id { get; set; }
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/// <summary>
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/// When the entity was created (is the sync date)
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/// </summary>
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public DateTime CreatedDate { get; set; }
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/// <summary>
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/// When the puzzle was "printed" online
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/// </summary>
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public string PrintDate { get; set; } = string.Empty;
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/// <summary>
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/// The name of the editor for the puzzle
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/// </summary>
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public string EditorName { get; set; } = string.Empty;
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/// <summary>
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/// The actual count of the puzzle
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/// </summary>
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public int Index { get; set; }
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/// <summary>
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/// The MD5 hash for the source content used to sync this puzzle
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/// </summary>
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public string ContentMD5 { get; set; } = string.Empty;
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/// <summary>
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/// The categories associated with this puzzle
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/// </summary>
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public virtual ICollection<ConnectionsCategory> Categories { get; set; } = [];
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[NotMapped]
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public string? PrevPrintDate { get; set; }
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[NotMapped]
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public string? NextPrintDate { get; set; }
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}
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